Dates for EVE’s next expansion, retail launch confirmed in video interview
Filed under: Sci-fi, EVE Online, Business models, Expansions, Interviews, MMO industry
Hilmar V. Pétursson, CEO of CCP Games, has given a rather softspoken video interview with Gamereactor on where the sci-fi title EVE Online is today, and what’s on the horizon. The interview seems intended for those who haven’t played the game before — as Hilmar gives an intro to the game and its single world setting — or perhaps gamers who haven’t gotten their feet wet in a massively multiplayer online game yet, as he highlights some of the benefits of incorporating more social aspects into video games. Hilmar gives some history of the company, discussing how CCP Games has grown into…
Dates for EVE’s next expansion, retail launch confirmed in video interview originally appeared on Massively on Tue, 06 Jan 2009 18:00:00 EST. Please see our terms for use of feeds.
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EVE Online player breaks 100 million skillpoints
Filed under: Sci-fi, EVE Online, Forums, Opinion
One of the oldest characters in EVE Online, NTRabbit, made a fairly rare appearance on the game’s official forums, reflecting back on the experience of having racked up over 100 million skillpoints. In EVE, hitting nine digits in skills imparts some serious bragging rights. In fact, those skills plus his years of experience lead NTRabbit to proclaim, “I am close to, if not the, premier combat character in the game.” He sheds some light on the path he’s taken through New Eden, and in the process tells us what the game used to be like in the early days. For most of us newer players, it’s an…
EVE Online player breaks 100 million skillpoints originally appeared on Massively on Tue, 06 Jan 2009 10:00:00 EST. Please see our terms for use of feeds.
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Earthrise beta signups begin
Filed under: Betas, Sci-fi, MMO industry, News items, Earthrise
Fans of massively multiplayer online games who think fantasy settings are getting a bit stale are looking at other genres to explore — namely the upcoming sci-fi MMO titles soon to arrive. One such game that we’ve been keeping tabs on at Massively is Earthrise, a post-apocalyptic MMO currently in development. We recently mentioned that Earthrise would be taking beta signups at the end of 2008, and the team at Masthead Studios kept their promise: Earthrise beta signups have begun. Earthrise’s Community Manager, Moll, let prospective players know the details about the stages of beta on the…
Earthrise beta signups begin originally appeared on Massively on Mon, 05 Jan 2009 17:30:00 EST. Please see our terms for use of feeds.
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EVE Online sets new record with over 45,000 players logged in
Filed under: Sci-fi, EVE Online, MMO industry, News items
The new year has already brought with it a new milestone for EVE Online, which has now broken all previous records for players active at a given time in its setting of New Eden — over 45,000. This is a substantial achievement for a game where the setting is one single server, representing a vast galaxy of over 5000 solar systems to explore or control. CCP Manifest writes: “What a great way to start out 2009 — a new PCU (Peak Concurrent User) record of 45,186! While we’ve made tremendous serverside changes in the EVE Online infrastructure with the EVE64 and StacklessIO initiatives, it is…
EVE Online sets new record with over 45,000 players logged in originally appeared on Massively on Mon, 05 Jan 2009 08:30:00 EST. Please see our terms for use of feeds.
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Can the sci-fi genre succeed?
Filed under: Business models, Culture, Interviews, Lore, MMO industry, New titles
Earth and Beyond. Star Wars Galaxies. Auto Assault. Tabula Rasa. For a genre that dominates television and written media, science fiction can’t seem to find a good foothold in the MMO industry past EVE Online. Even the upcoming Stargate Worlds is on shaky ground, and it hasn’t even stepped over the threshold into the market. With a genre so plagued by failure, what can a company do to succeed like CCP? Can Star Trek Online, Jumpgate Evolution, and Star Wars: The Old Republic shake the curse? These were the topics of a recent interview between Cody Bye of Ten Ton Hammer and Rob Hill and Kevin…
Can the sci-fi genre succeed? originally appeared on Massively on Thu, 01 Jan 2009 17:00:00 EST. Please see our terms for use of feeds.
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CCP Games aims to extend EVE Online to iPhone and mobile phones
Filed under: Sci-fi, EVE Online, News items
Nathan ‘Oveur’ Richardsson, Executive Producer for CCP Games, gave a ’state of the game’ address last month about EVE Online, and hinted at some of the ways he’d like to see EVE evolve. Namely, how the game might expand by leveraging the EVE API. It looks like CCP is taking the next step in making this happen, from the announcement an EVE player came across — one that suggests mobile and iPhone applications for EVE Online may be coming. Reykjavik University and MIT maintain cooperation through the MIT Industrial Liaison Program (ILP), which is essentially a way to tap the expertise of the…
Continue reading CCP Games aims to extend EVE Online to iPhone and mobile phones
CCP Games aims to extend EVE Online to iPhone and mobile phones originally appeared on Massively on Tue, 30 Dec 2008 20:00:00 EST. Please see our terms for use of feeds.
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CCP Games aims to extend EVE Online to iPhone and mobile phones
Filed under: Sci-fi, EVE Online, News items
Nathan ‘Oveur’ Richardsson, Executive Producer for CCP Games, gave a ’state of the game’ address last month about EVE Online, and hinted at some of the ways he’d like to see EVE evolve. Namely, how the game might expand by leveraging the EVE API. It looks like CCP is taking the next step in making this happen, from the announcement an EVE player came across — one that suggests mobile and iPhone applications for EVE Online may be coming.
Reykjavik University and MIT maintain cooperation through the MIT Industrial Liaison Program (ILP), which is essentially a way to tap the expertise of the Massachusetts Institute of Technology for specific projects. An announcement on the ILP site states that CCP Games is interested in seeing what MIT students can come up with in terms of EVE mobile and iPhone applications that make use of EVE Online’s API.
Continue reading CCP Games aims to extend EVE Online to iPhone and mobile phones
CCP Games aims to extend EVE Online to iPhone and mobile phones originally appeared on Massively on Tue, 30 Dec 2008 20:00:00 EST. Please see our terms for use of feeds.
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EVE Online player loses USD 19,000 in shady virtual currency deal
Filed under: Sci-fi, EVE Online, Business models, Economy, Events, real-world, Forums, MMO industry, News items, Legal
The sci-fi game EVE Online is set apart from many other massively multiplayer online games by its economy. While there are currently problems with the game’s market due to a serious exploit, the economy isn’t getting reset anytime soon. The currency of EVE’s virtual economy is the Inter Stellar Kredit (ISK). As in the real world, money can be power in EVE’s ‘New Eden’ galaxy. Most online games built around a virtual economy will ultimately need to deal with the real money trading (RMT) issue — either make it a bannable offense or support and regulate it in some way. CCP Games figured if RMT…
Continue reading EVE Online player loses USD 19,000 in shady virtual currency deal
EVE Online player loses USD 19,000 in shady virtual currency deal originally appeared on Massively on Tue, 30 Dec 2008 18:00:00 EST. Please see our terms for use of feeds.
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EVE Online player loses USD 19,000 in shady virtual currency deal
Filed under: Sci-fi, EVE Online, Business models, Economy, Events, real-world, Forums, MMO industry, News items, Legal

The sci-fi game EVE Online is set apart from many other massively multiplayer online games by its economy. While there are currently problems with the game’s market due to a serious exploit, the economy isn’t getting reset anytime soon. The currency of EVE’s virtual economy is the Inter Stellar Kredit (ISK). As in the real world, money can be power in EVE’s ‘New Eden’ galaxy. Most online games built around a virtual economy will ultimately need to deal with the real money trading (RMT) issue — either make it a bannable offense or support and regulate it in some way. CCP Games figured if RMT is happening whether they want it to or not, they may as well have some way to regulate it.
EVE Online has a few legitimate ways to bring real world money into the game. Game Time Cards (EVE Time Codes) can be converted to ISK without risk of getting your teeth banhammered in by CCP Games. They offer a secure way to sell game time to players where neither party can be scammed, and more recently a way to turn game time into an item (PLEX) that can be sold on the open market in-game. When a player buys that item, he or she extends their account subscription. The upside for some players is that they can actually pay their subscription fees in the ISK they’ve earned in-game, for others it enables them to buy a faction battleship or a number of other virtual items.
But… some people just go too far with all this, and buy ISK in huge amounts. Even worse is doing so outside of the EULA-safe methods. This was the case with an EVE player in Denmark, who paid 100,000 Danish Krones (the rough equivalent of 13,500 Euros or USD 19,000) for currency from a shady ISK seller outside of the secure system, and was ultimately left with empty pockets, even after the case ended up in court.
Continue reading EVE Online player loses USD 19,000 in shady virtual currency deal
EVE Online player loses USD 19,000 in shady virtual currency deal originally appeared on Massively on Tue, 30 Dec 2008 18:00:00 EST. Please see our terms for use of feeds.
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Slave emancipation a major change in EVE Online’s lore
Filed under: Sci-fi, EVE Online, Lore, Roleplaying
A significant twist in EVE Online’s lore was announced on Christmas day: emancipation for much of the subjugated Minmatar race. EVE’s far-future galactic setting of New Eden is characterized by struggles between the four (playable) races. Of those races, the dynamic between the theocratic but cruel Amarr and the tribal Minmatar is often one of master and servant. The Amarr enslaved the Minmatar race centuries ago; this is a prevalent aspect of the backstory (lore), the game’s missions (quests) and factional warfare, as well as a focal point of the roleplaying that some players opt to engage…
Continue reading Slave emancipation a major change in EVE Online’s lore
Slave emancipation a major change in EVE Online’s lore originally appeared on Massively on Sun, 28 Dec 2008 10:00:00 EST. Please see our terms for use of feeds.
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