EVE Online player breaks 100 million skillpoints

January 6, 2009 by admin · Comment
Filed under: Eve Online 

Filed under: Sci-fi, EVE Online, Forums, Opinion

One of the oldest characters in EVE Online, NTRabbit, made a fairly rare appearance on the game’s official forums, reflecting back on the experience of having racked up over 100 million skillpoints. In EVE, hitting nine digits in skills imparts some serious bragging rights. In fact, those skills plus his years of experience lead NTRabbit to proclaim, “I am close to, if not the, premier combat character in the game.” He sheds some light on the path he’s taken through New Eden, and in the process tells us what the game used to be like in the early days. For most of us newer players, it’s an…

EVE Online player breaks 100 million skillpoints originally appeared on Massively on Tue, 06 Jan 2009 10:00:00 EST. Please see our terms for use of feeds.

 

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 EVE Online player breaks 100 million skillpoints

 EVE Online player breaks 100 million skillpoints

The Daily Grind: Getting your daily gaming fix

January 5, 2009 by admin · Comment
Filed under: Eve Online 

Filed under: Opinion, The Daily Grind

Today’s the day many folks are heading back from vacation - either to school, or back to the office. For most, this means that the majority of their gaming once again becomes the stuff of nights and weekends - at least, when it comes to their MMO gaming. There again, there are those who carry their games with them on their laptops and will log in during lunch or periods of downtime between classes. (Nothing wrong with that so long as you’re not getting yourself in trouble by playing when you should be focusing elsewhere, eh?) Of course, with casual MMO games on the web, MMO sites to read news…

The Daily Grind: Getting your daily gaming fix originally appeared on Massively on Mon, 05 Jan 2009 08:00:00 EST. Please see our terms for use of feeds.

 

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 The Daily Grind: Getting your daily gaming fix

 The Daily Grind: Getting your daily gaming fix

SSL certificate expiration complicates LotRO logins

January 3, 2009 by admin · Comment
Filed under: The Lord of the Rings 

Filed under: Fantasy, Lord of the Rings Online, Bugs

7a0b8_sslexpiredheader SSL certificate expiration complicates LotRO logins

Massively writers trying to play Lord of the Rings Online this Saturday morning stumbled into a mess that’s apparently been going on most of the day; upon trying to log into the game, the following error appears: “The SSL certificate appears to be expired. Please ensure your system clock is set to the correct time and try again. [ERROR 80001]“ Investigating the LotRO forums has uncovered an official thread from CM Tarrant resassuring players that Turbine’s NetOps team is looking into it.

Meanwhile, players have already solved the issue. If you want to get into the game, just set your computer’s clock back to January 1st. The complication there is that daily quests might then be tweaked out, and so further recommendations state you should set your computer’s date and time to the correct values at the character select screen. Essentially, set the clock back to log in, and then reset once you’re past the loader. Turbine assures this issue will be resolved soon, and we can’t imagine this seemingly minor error will continue much longer.

Update: And resolved it was, at around 2pm ET. Sapience wants everyone to be sure to set their computers for the correct time if you used that as a cheap workaround. That should ensure the SSL error doesn’t show up for you.

SSL certificate expiration complicates LotRO logins originally appeared on Massively on Sat, 03 Jan 2009 12:00:00 EST. Please see our terms for use of feeds.

 

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SSL certificate expiration complicates LotRO logins

January 3, 2009 by admin · Comment
Filed under: Eve Online 

Filed under: Fantasy, Lord of the Rings Online, Bugs

Massively writers trying to play Lord of the Rings Online this Saturday morning stumbled into a mess that’s apparently been going on most of the day; upon trying to log into the game, the following error appears: “The SSL certificate appears to be expired. Please ensure your system clock is set to the correct time and try again. [ERROR 80001]” Investigating the LotRO forums has uncovered an official thread from CM Tarrant resassuring players that Turbine’s NetOps team is looking into it. Meanwhile, players have already solved the issue. If you want to get into the game, just set your…

SSL certificate expiration complicates LotRO logins originally appeared on Massively on Sat, 03 Jan 2009 12:00:00 EST. Please see our terms for use of feeds.

 

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 SSL certificate expiration complicates LotRO logins

 SSL certificate expiration complicates LotRO logins

EVE Online player loses USD 19,000 in shady virtual currency deal

December 30, 2008 by admin · Comment
Filed under: Eve Online 

Filed under: Sci-fi, EVE Online, Business models, Economy, Events, real-world, Forums, MMO industry, News items, Legal

The sci-fi game EVE Online is set apart from many other massively multiplayer online games by its economy. While there are currently problems with the game’s market due to a serious exploit, the economy isn’t getting reset anytime soon. The currency of EVE’s virtual economy is the Inter Stellar Kredit (ISK). As in the real world, money can be power in EVE’s ‘New Eden’ galaxy. Most online games built around a virtual economy will ultimately need to deal with the real money trading (RMT) issue — either make it a bannable offense or support and regulate it in some way. CCP Games figured if RMT…

Continue reading EVE Online player loses USD 19,000 in shady virtual currency deal

EVE Online player loses USD 19,000 in shady virtual currency deal originally appeared on Massively on Tue, 30 Dec 2008 18:00:00 EST. Please see our terms for use of feeds.

 

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 EVE Online player loses USD 19,000 in shady virtual currency deal

 EVE Online player loses USD 19,000 in shady virtual currency deal

EVE Online player loses USD 19,000 in shady virtual currency deal

December 30, 2008 by admin · Comment
Filed under: Eve Online 

Filed under: Sci-fi, EVE Online, Business models, Economy, Events, real-world, Forums, MMO industry, News items, Legal

c14a5_wotlankorimageat425 EVE Online player loses USD 19,000 in shady virtual currency deal
The sci-fi game EVE Online is set apart from many other massively multiplayer online games by its economy. While there are currently problems with the game’s market due to a serious exploit, the economy isn’t getting reset anytime soon. The currency of EVE’s virtual economy is the Inter Stellar Kredit (ISK). As in the real world, money can be power in EVE’s ‘New Eden’ galaxy. Most online games built around a virtual economy will ultimately need to deal with the real money trading (RMT) issue — either make it a bannable offense or support and regulate it in some way. CCP Games figured if RMT is happening whether they want it to or not, they may as well have some way to regulate it.

EVE Online has a few legitimate ways to bring real world money into the game. Game Time Cards (EVE Time Codes) can be converted to ISK without risk of getting your teeth banhammered in by CCP Games. They offer a secure way to sell game time to players where neither party can be scammed, and more recently a way to turn game time into an item (PLEX) that can be sold on the open market in-game. When a player buys that item, he or she extends their account subscription. The upside for some players is that they can actually pay their subscription fees in the ISK they’ve earned in-game, for others it enables them to buy a faction battleship or a number of other virtual items.

But… some people just go too far with all this, and buy ISK in huge amounts. Even worse is doing so outside of the EULA-safe methods. This was the case with an EVE player in Denmark, who paid 100,000 Danish Krones (the rough equivalent of 13,500 Euros or USD 19,000) for currency from a shady ISK seller outside of the secure system, and was ultimately left with empty pockets, even after the case ended up in court.

Continue reading EVE Online player loses USD 19,000 in shady virtual currency deal

EVE Online player loses USD 19,000 in shady virtual currency deal originally appeared on Massively on Tue, 30 Dec 2008 18:00:00 EST. Please see our terms for use of feeds.

 

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Meet the Fallen Earth dev team

December 29, 2008 by admin · Comment
Filed under: Eve Online 

Filed under: Sci-fi, Fallen Earth, Forums, Interviews, MMO industry

The developers at Fallen Earth are certainly doing the whole community relations thing the right way, it seems. In addition to special events like Day with the Devs, their forums are bursting with activity. The game’s community manager, know as Tiggs, has arranged a series of interviews with the developers where fans of the upcoming post-apocalyptic MMO can ask questions of a certain dev when it’s their turn. For the inaugural interview, we hear from PirateEye, a 3D Animator on the game. While some of the questions are simply a fun way to be silly with the forum members and fans, this seems…

Meet the Fallen Earth dev team originally appeared on Massively on Mon, 29 Dec 2008 17:00:00 EST. Please see our terms for use of feeds.

 

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 Meet the Fallen Earth dev team

 Meet the Fallen Earth dev team

WoW Code: Better than a pocket protector

December 18, 2008 by admin · Comment
Filed under: World of Warcraft 

Filed under: World of Warcraft, Fantasy, Culture, Humor

19f06_warcraft_nerd WoW Code: Better than a pocket protectorIf you’ve ever woken up in the morning and said to yourself, “Gee, I’d like to appear nerdier today,” then do we have the story for you! Scare your real life friends and confuse even the staunchest gaming nerd. Use “WoW Code” in your forum signature!

N: Sephare, M:Pa73, Mb: 3/56/5, Mr: Hu, S: Ravenholt-US-RPPvP, G: Twilight Empire, Pvp-, Pve+, Y2005.5, DC, Ori-MC/B, TBC-Kara, WLK-Nexus/B, L++, C-Wl/DK, R-Ud, RP++. :), V0.3

What you see above you, besides a whole pile of utter confusion, is actually a World of Warcraft character broken down into very basic terms using the WoW Code method. Everything from name, to talent build, date joined, and player preferences are included!

We’d take the time to break it down, but TyphoonAndrew at The Eye of the Storm blog has already done that in an easy to read format. Now if you could excuse us, we’re going to go break out our Tandys and play some extreme World of Warcraft: The Molten Core on our Atari 2600s..

WoW Code: Better than a pocket protector originally appeared on Massively on Thu, 18 Dec 2008 09:00:00 EST. Please see our terms for use of feeds.

 

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CCP Games on the extent and impact of EVE’s starbase exploit

December 15, 2008 by admin · Comment
Filed under: Eve Online 

Filed under: Sci-fi, EVE Online, Bugs, Exploits, Forums, Game mechanics, News items

e3ec9_evestargateimageat425 CCP Games on the extent and impact of EVEs starbase exploit
Massively has been watching the issue of a significant starbase exploit in EVE Online, through which some players reaped vast financial rewards, as it went from rumor to confirmation from the developers themselves. Unlike your average run-of-the-mill exploit in most massively multiplayer online games, the exploit in question has had a significant impact on EVE’s virtual economy — the backbone of the game itself. All players in EVE interact in one vast galaxy, and their actions in the sandbox can create ripples felt by their fellow players, which has certainly been the case in this past week.

EVE Online’s developer CCP Games has opted to hold off on responding to most press inquiries for comment on the issue, having issued a statement on the matter and then focusing on the investigation and a weekend meeting with EVE’s player-elected community representatives, the Council of Stellar Management (CSM). The minutes from that meeting are now available, and several of EVE’s developers took part in the discussion: namely CCP’s Lead Economist Dr. EyjoG (Dr. Eyjólfur Guðmundsson) and CCP Arkanon — who heads up the company’s Internal Affairs division, which investigates the CCP Games staff themselves, hopefully ensuring that no CCP employee can abuse their influence over the game.

Read on for Massively’s highlights of the state of affairs in EVE Online, in the wake of the starbase exploit.

Continue reading CCP Games on the extent and impact of EVE’s starbase exploit

CCP Games on the extent and impact of EVE’s starbase exploit originally appeared on Massively on Mon, 15 Dec 2008 19:00:00 EST. Please see our terms for use of feeds.

 

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CCP Games on the extent and impact of EVE’s starbase exploit

December 15, 2008 by admin · Comment
Filed under: Eve Online 

Filed under: Sci-fi, EVE Online, Bugs, Exploits, Forums, Game mechanics, News items

Massively has been watching the issue of a significant starbase exploit in EVE Online, through which some players reaped vast financial rewards, as it went from rumor to confirmation from the developers themselves. Unlike your average run-of-the-mill exploit in most massively multiplayer online games, the exploit in question has had a significant impact on EVE’s virtual economy — the backbone of the game itself. All players in EVE interact in one vast galaxy, and their actions in the sandbox can create ripples felt by their fellow players, which has certainly been the case in this past week….

Continue reading CCP Games on the extent and impact of EVE’s starbase exploit

CCP Games on the extent and impact of EVE’s starbase exploit originally appeared on Massively on Mon, 15 Dec 2008 19:00:00 EST. Please see our terms for use of feeds.

 

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 CCP Games on the extent and impact of EVEs starbase exploit

 CCP Games on the extent and impact of EVEs starbase exploit

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