Templar hits 80, with LOTS of instances!

Up early yesterday for a family get together and then spent most of the afternoon napping (I wasn’t feeling too well) so when I finally got up around 7pm I wasn’t really expecting to do too much before heading back to bed for the night. Turns out, I was wrong.
My ‘usual’ group was around, Kasul, Albrta, Eyenstein, and Shadowgeist, so we decided to do some instances. The daily double was Najena’s Hollow Tower, and none of us felt like doing it. So instead we headed to Scion of Ice in Everfrost. Before doing Scion I had done a quick maidens run in Jarsath Waste, first time running Petites (templar) through there so the experience was fairly good. Finished off the weapon quest from the zone too. Anyhow, Scion of ice hurt. Plus our second shadowknight was apparently fairly drunk and left unable to continue part way through the instance. I was the only healer, and everyone seemed to be getting pummeled by AoE’s and my templar (yet) is not exactly geared up for solo healing. But we managed it, cleared the zone. I picked myself up a new healer cloak, as well as a new ring.
I was a little reluctant to solo heal, but some times you don’t always get the perfect group. After we finished with Scion we headed to Crucible which has always been the easiest of the Everfrost instances, for me at least. We picked up a swashbuckler who was LFG - and for the first time ever I had to ask someone not to use a particular piece of gear. Not because of them, but because of me.
I was still 79 at the time, solo healing, without very good gear (my own fault I know, but what was the point of upgrading everything when I was wearing the EoF set gear and I’d just be wearing void shard gear before too long) my spells were all adept3 but I didn’t have any illusionist with TC or any of that stuff. Anyhow, the item in question is the Bloodthirsty Choker. If you’ve never heard of this item before it’s the one that quickly drains your health as you dps to boost your attacks with a proc. It drains about 10% health (at least on the swashbuckler) every tick or two.
Being the only healer, I didn’t feel as though I could effectively keep my heals concentrated on both the tank, and this swashbuckler in group without letting someone die. If I were on my warden, I’d have no issue at all with this. Afterwards, I did learn a few tricks in regards to the bloodthirsty choker. For example, apparently shield of faith which is a magic ward / buff will work on the choker. Apparently so will a few other things, like shield ally.
Was it unfair of me to ask them to remove the piece? Well, I’m not sure. It really did make me feel like a crappy healer, but I know my limitations, and I wasn’t about to risk heals because someone wanted to boost their dps. Not to speak down about them, but pet peeve of mine is someone posting the dps parse every fight into group chat. It’s fine to want to know your dps, but posting (and they’d only post the ones where they were on top) like that just rubs me the wrong way. Maybe even more so because I play a healer and I’m always at the bottom of that list, with big fat 0’s by my name.
The fabled healer / mage item from Crucible dropped and Petites won it, all in all it was a very nice day for the templar. That also makes my 5th level 80 character which means my account has a 50/50 bonus for both tradeskilling and adventuring (which is the cap). I started the templar epic, which has been fairly smooth so far. Lots of running around, which seems to be the case for every epic.
Next? Not sure. I’d like to work a pure DPS class up to 80 simply because I don’t have one. I have two healers, and 3 utility (two enchanters and a bard) and then of course there’s the paladin tank I have at 70. Still on burn out from that one though. So what do I have left? Well, there’s the 61 bruiser, the 61 necromancer (who I’ve had since 2004 and just never leveled), I have the 58 swashbuckler, the 70 paladin, and a 30 warlock, as well as the 74 defiler. It may sound like a lot, but keep in mind the experience from 1-70 was drastically increased, there’s mentor bonus, and there’s experience potions, AND there’s the account bonus I have. It really takes no time at all these days to level up a character in EQ2 and honestly as long as I’m having fun that’s all that matters.
Hope everyone has a fantastic weekend, and had some great holidays no matter where you game!
Happy New Year

I’m not exactly a big fan of crowds or large noisy parties, so last night saw me in EQ2 for new years eve talking with online friends as I drank some sparkling wine (which was really good, the empty bottle attests to that) and today I’ll be doing the family thing and finish up putting together a plate of appetizers before I head out. Even under the influence of a little wine I still had good fun, and managed to do a few instances.
Petites headed to Deep forge to complete the daily double and I was really pleased to learn that I can obtain the shard quests at level 79. I thought they started at level 80. So now she has four shards in her bags waiting for her first piece of TSO gear. I’d never been to the deep forge and the group blew through it with no issues at all. It was a Shadowknight, Dirge, Troubador, Wizard, some scout DPS that I forget at the moment (I want to say Swashbuckler or Assassin) and myself as Templar. 20% experience later, we headed to the Obelisk that you find in the Moors. I needed it for my signature quest anyhow, and the chest within that zone drops a few plat for everyone in the group. Plus it was quick and easy even if there are no shard rewards unless it’s a daily double location.
After that we headed to Commonlands to help the coercer out with a quest update for the book of Thex heritage quest. You have to zone into an instance and defeat a named who spawns adds - without killing a single add. There are a lot of them, too. Apparently it was supposed to be difficult, but we had no issues. The coercer rooted the adds that spawned far away, and mez’d the ones who spawned close by. We had a lot of dps and that helped take down the encounter.
Earlier in the day I completed a tradeskill instance on my tailor with Kasul from guild, his carpenter hit 61 I believe. My tailor managed to slug her way to 67, three more levels and it’ll be back to writ grinding for me. I also logged in the alchemist late last night before bed and inched her to 66 and part way through. Made a few adornments to put on the broker, I’ve been holding onto the shards and dusts for a long time now stock piling.
All in all the evening was spent exactly as I had hoped. I wish everyone a Happy New Year, and may it be as wonderful as the previous.
Frostfell Guide Event, and DING 79 Templar!
Happy New Years to those who have already passed it, and to those who are celebrating tonight. I won’t be doing anything special per say, no doubt I’ll be gaming (not a fan of crowds of people). Yesterday saw a little excitement in game, for various reasons. As I was hanging out in Qeynos Harbor (which is a rare occurrence these days, with guild halls providing everything I could possibly ever want) I heard Gigglegibber Goblin screaming about not having any gifts to give to Aimee, a Ratonga.
After four or five of these screams, I headed over to the bank portion of the zone, and was offered a quest from this Gigglegibber, who spoke nothing more aside from that (I had complained about the noise, goblins, what filthy creatures).
The quest was to collect presents that you can see in the zone when you have this quest on you. It was a race with everyone else running after the same gifts, but Petites (the halfling who was doing the quest) was up for the challenge.
I love seeing unique quests like this. Number one, they’re rare. Number two, they count towards your quest count. Two very good things. I chose the snow generator reward and headed off to Baubleshire to put it in Petites 1-room (amazing) house. It has the same graphic as the little statue you click inside of guild halls to obtain the recall to guild button, but it has an off and on switch. When you turn the generator on, it spews little puffs of snow up into the air and has a cool swirling effect. What can I say, I love the house items. Thank you to the guild who ran the event, I’m glad I could be in the right place at the right time (for once).
The paladin is inching her way to 71, 80% through level 70 right now. I was working on those quests in Kylong Plains and yes dragging my feet through them. In the last week or so (just before holidays) I went from level 62 to 70 with her, so perhaps I’m experiencing a little burnout now. The greatest moment of the evening aside from the house item was the fact that my level 78 templar (who just hit 78 not too long ago) managed to drag her way through the entire level yesterday and hit level 79! Only ONE more to go! Shadowgeist ran around the Moors of Ykesha helping me clear out the beginner quests that I’d never done (which was, lets face it, all of them) and then afterwards with raids cancelled due to people still being on holiday, Albrta, Eyenstein, Kasul, Shadowgeist, and myself made our way to Crypt of Agony in Sebilis. Yes, you remember that zone no one does any more because we’re all too busy in TSO instances? Well it turns out that Petites had never been there before, so it was a LOT of achievements for her, as well as some great experience. Since I’m this close to max level I decided to use my experience potions, better late then never. I rarely use them and I don’t know that they helped too much, but hey every little bit matters.
Today I hope to run her through more quests either in Jarsath Wastes or Moors depending on what mood I’m in, and finish those off. Inching her closer to 80. Once at 80 I’d love to work on her epic, though there is also Stargrace who has (once again been neglected) been waiting to work on her epic as well. This will be my 5th level 80 character, and with the paladin at 70, and the defiler at 74, it won’t be that much longer before I add two more to the list.
Hope everyone has a FANTASTIC evening tonight, don’t drink too much, stay safe and many HUGS from me here at MmoQuests.com!
Pool Tables, Crafting, and Antonia Bayle

Yesterday was pretty fun, the paladin reached level 70 which was a fantastic goal. I took her to Palace of the Awakened which is all but forgotten now with all of the new content. There wasn’t another person to be found. Boxing, I took down the two dragons in each of the wings, who of course dropped nothing but treasured for me. Ah well. After that I headed to Vaults, which is an instance on the Isle of Awakening, lots of spell casters in that zone.
Nothing of note dropped except maybe the fury class hat which has a pretty cool graphic. Of course if you manage to snag one of the ‘box of utterly classless hats’ you don’t even need to be a fury to have an item with the same graphic. Since I don’t have any fury, I put it for sale. I would have liked the paladin hat, but I remember them being quite ugly, and I’m sure I can do without.
Two more levels and I can finally start outfitting the paladin. I need to get my alchemist some levels, goal for later today perhaps. I figure since I have crafters on both accounts, I can box the instances and even if one character is just sitting inside of the zone, that’s faction and a shard for them. I know the quests for TSO shards have been changed so that you can’t let people into an empty zone any more for clickie updates (or at least this is what I’ve heard through the grape vine, I haven’t tested it myself yet) which makes sense. There are a handful of quests that require no killing at all, so after an instance was cleared you used to be able to just wander in and grab it yourself.
I built a pool table for a friend, their house is a work in progress. They wanted something ‘modern’ looking. The screen shot is a view from the back of the house, there’s a TV off in the distance with a couch, some gaming tables and of course the pool table. VERY much a work in progress though.
Afterwards I decided to work on the TSO signature line with Petites (78 templar) in the hopes of getting her a little experience. The quest starts on the docks in both Qeynos Harbor (goodies) and East Freeport (evil aligned) and sends you to speak with either Antonia Bayle, or Lucan D’Lere. Of course in the screen shot Petites took the time for a photograph with the queen herself who looks less then amused with the whole situation.
Halflings rock.
I didn’t get too far in the series because I realized I had yet to complete the crafting introduction quests, even though Petites has been an 80 jeweler for quite some time, a unicorn mount may not be out of the question. Eventually (some day) I have hopes of completing enough faction required to actually purchase all of the items on the merchants. We’ll just have to see how that goes though.
All in all it was a fairly good day. I have been having fun watching everyone else give their predictions for 2009, while I myself am not really one to make those types of lists, they always interest me.
Nostalgia is half way through 35, and creeping towards 36 at a fairly steady pace. Hopefully once my two crafters hit 70 the status they get from their writs will help move us a little further. I planned on using up all of my potions before 70, so the experience would slow down so that I can earn more faction and status. We’ll see how that works out (if it works out). I hope everyone is having an amazing week no matter what game they’re playing.
A huge hug and shout out to anyone reading this by the way. To those who have contacted me over the years and who have given me opportunities I have only dreamed of, my thanks. You all have no idea how much it makes me smile to hear about your own adventures. Sorry for the sentimental round there. I renewed my site yesterday for another year, after contemplating ending it and moving on to a new project. So much work has gone into it and I truly do enjoy writing, even if I’m not one of the ‘big names’ like others I read.
Safe travels, see you in Norrath!
Quiet Sunday Fun

It was a quiet Sunday, and those are rare. The paladin is now sitting at level 68, she was big enough to start the Kylong Plains quests - but not quite big enough to solo them, especially since she’s missing gear. Lots of gear. I didn’t want to bother getting her any until she hits 72, and then she can wear incarnadine. Grouping with level 80’s isn’t a problem any more, and in the morning I headed to Halls of Fate in Bonemire for a quick run. The group consisted of myself playing both paladin and templar, the trusty Shadowknight, a Conjuror, Assassin, and Dirge. The zone was fun, and fast. We all mentored down even though after a few people mentored everything was green anyhow. Nothing of any note dropped, I was hoping since the aa in the nest was apparently re-set that so would the aa in other zones. Wasn’t so, ah well.
Goals? Getting the paladin to 72 so I can get her into some proper gear, spending 100p on some loams so I can get her some skills - and finding an alchemist to make those skills. My own is sitting at 65 currently. Though she does have full vitality and 5 other level 80 crafters on the account, so technically speaking I could inch her closer to 70 if I tried.
Still looking for a raid guild too. Or I just need to meet a few tanks or some static groups. Slow process, but I know it takes time. You have to actually be around and in game longer then 10 minutes if you expect to get a group or make new friends. Since I’m constantly flip flopping from character to character, it can be frustrating. Nostalgia is well on their way to level 36, which is one level closer to 40, which is one level closer to new bank slots, and two more amenity. Really looking forward to that!
Other then that, just a lot of real life post-holiday clean up.
Quest of The Week: Infiltrating The Sanctum

Yesterday I was looking through Arysh’ quest journal, thinking to myself “wow, I only have room for 8 more quests”. The quests that I do have in there I’m reluctant to delete, they’re either chains that I’d like to complete one day, or they’re book quests that I don’t ever delete because (gasp) house items rock. One quest that had been in there forever (almost literally) was part of the Sanctum of the Scaleborn timeline. It’s one I’d never completed on any character - even though I have basically lived in SoS in the past, working on Claymore (which I completed on Arysh).
The quest is the ‘infiltrating’ line, that starts just inside the doors to SoS on the left hand side. The first few quests are quite easy, you have to run around placing listening devices. Of course by now everything is very grey to me, so this was no issue. The entire quest compromises of 6 portions, each one slightly more difficult then the previous.
When I got to the final two quests, Shadowgeist came to SoS to help me out. Not that I needed help per say, but killing grey heroic mobs can be slow (and boring). Since I was there, I decided to log in Ellithia, the 74 defiler. Added her to group and when we mentored, the zone turned green (and most of the upper levels still grey) which was perfect. We had to kill enough scaleborn to finally get a trial stone to drop, and that was probably the most difficult part of the whole quest. The trial stones are used to spawn a ring event in a pit and in the amount of time I’d been in SoS, I only saw one. Thankfully, we were lucky and got one to drop after clearing out a few rooms.
The quest gave me a LOT of achievement, and it was just plain fun. Of course there was a hidden reason why I wanted to complete this chain, and it was not the fact that the second last reward was a cool looking sword that my warden could wear.
It was of course a house item. One of the few things in game that will pull me to a quest no matter what level it is. The dragon bust doesn’t look all that impressive compared to the other crafted ones, but it does have a fair amount of status on it, and I’m proud for collecting it. The final quest makes you kill Cyenadros, a x2 epic dragon that resides above the gorg pit in SoS. He (she?) was not up when we made our way there, but you can trigger them by killing the worshippers who hang out on the rug on the bottom floor. Then upstairs x2 drake will spawn around the outside of the main platform. Kill them, and Cyenadros will spawn in the center. The dragon is level 67, and we duo’d it at level 74. They DO have a kick back, so make sure you’re up against a wall when you fight or you’ll get tossed over the side. Other then that, fairly simple fight.
Arysh hit 149aa when all was said and done, which is not too bad. I’d like to be closer to 160, but since I haven’t worked on her at all, well, I’ll take what I can get.
When I was done with the SoS quest fun, I decided to level the paladin a little bit. Sitting at 62, Lithe has her 52 rare spell (hate transfer via group) and is a lot of fun to play. I logged in my templar (Petites) to box along with, and headed off to do The Nest in Barren Sky with Shadowgeist.
The paladin managed to hit level 65, which means she can group with level 80’s and get quest updates (finally). The templar also hit level 78, which is a huge deal to me because solo’ing with a templar is like watching paint try. It also means I’m close to having my 5th level 80 character, and possibly a tank before too long on the 2nd account (which I’m really looking forward to). At 65 I can start the Kylong Plains quests, but I think I’ll wait until 67-68 before starting them. I haven’t explored very many zones with Lithe yet, and I’m still enjoying the paladin more then I thought I would. I looted a very nice shield off of Cyenadros last night, so she’s sporting that. Now I have to save up another 100p for some T8 loams, too. Only five more levels before I’ll start using those (and I should level the alchemist up to help her out too).
There’s still so much fun to be had in Norrath, I hope everyone enjoyed their Saturday! I’ll write more about the other games I bought on Friday this week hopefully. he
DING! Nostalgia hits 35
Yesterday Nostalgia hit level 35! I’m so exceptionally proud of Ecor and Kasul who have been working really hard to get us those levels. It was an important milestone, though it may not seem like it. First, it’s one step closer to 40, which brings us extra bank space, and it also allowed us to purchase two more guildhall amenities! They were expensive, but worth it. I’ve donated close to 300p towards the hall, and millions of status. Of course once we hit level 35 it was time to decide what we wanted our two amenity to be!
There’s the harvesting depot that the guild could really make use of, as a central location for craft supplies, as well as the hirelings that will go out and harvest for you. That was pretty high up on my list of things to purchase, but I think we’ll try to get some of that around level 40. So instead, we purchased (finally) a broker, and a hireling who we can sell looted items to - including all of those status items we gain from mobs. That means no more running around everywhere trying to find the proper merchant to sell to (or in my case, no need to head to Maj’Dul to use the faction instances to sell to since the merchants there also accept everything).
Our total amenities include: Druid porter (since we can’t afford to purchase all of those bells, the druid porters are great to get around Norrath), banker, broker, rush order writs, fuel merchant, and junk buying merchant. Since we are so small, and such a low level, we really had to be careful about where to spend the two extra items. They each cost 10p and 1,000,000 status. Kasul and I donated some more plat towards the escrow, and we still have 13 million status in there, so that should do for a while more.
Eyenstein and Albrta asked if Shadowgeist, Kasul and I wanted to do a few of the vampire instances in Nektulos forest for some aa. Of course we agreed, and it was a lot of fun, I gained 1.5aa with Arysh, and I also had the quest to receive vampire smite on me, I finally completed the chain of quests from the encampment by the waterfalls. I’ve only had that quest on me forever.
Kasul was also gracious enough to let Shadowgeist and I into his empty Crucible instance and The Deep Forge so that we could get the void shard updates (clickies) and earn some shards. Since Crucible was the daily double, we managed to get five shards without having to actually do the instances. I’m saving up to upgrade the shoes, gloves, and shoulders I have - which means I’ll be saving for a while, I need about 60 shards. Ugh.
Since I’ve decided (for now) to settle on Arysh as far as ‘mains’ go, things have been going really well. It’s easy for me to log her in and decide what I need to do. This week hopefully I’ll be getting both my tailor and alchemist to level 70, which means then it’s just a hop skip and jump with writs to level 80.
Hope everyone has an amazing weekend, I’m happy that the holidays are winding down a little bit.
Not Quite Working as Intended
Logged in to EQ2 yesterday and the MoTD mentioned something about all the dervishes losing their loot and the instance Hidden Cache being closed. I believe this has to do with the increased master drop rate - and not the fact that the drop rate was increased, because Scornfeather’s roost was not changed, not were any overland zones that are ‘contested’ but because of the way that this zone could be abused. Hidden Cache is filled with encounters, and unless you get a named you can kill those encounters (which were dropping an abundance of master chests) zone out, reset the zone, and head back in. Rinse and repeat. As long as you didn’t accidentally kill a named, you never set the lock out timer. I figured it was just easier to go to living tombs and kill to get masters, but apparently a lot of people were using this method. So for now the instance is out of commission. Since I got the rare masters that I wanted (a lucky drop saw me with Enraging Demeanor on Wednesday) I didn’t head back to LT to see if it was now heavily populated with people farming. I know the increase drop rate was intended, but I guess this specific zone was not meant to be used that way. If the drop rate was not meant to be increased, then I assume the other zones that are dropping masters like crazy (silent city, living tombs, scornfeathers roost, etc) would have also been changed.
Anyhow. Since yesterday was Christmas I decided to splurge and purchase three masters for my warden. I always told myself that I would settle on a main first before investing too much money into a character, but I think I’ve come to the conclusion that I’ll never really settle. I enjoy the warden in every aspect on so many levels except the fact that they’re a popular healer, so it makes my chances of actually getting some where with them marginally small. Maybe I’ll get lucky.
Shadowgeist rounded up a few guild mates and I asked Kasul if he wanted to come do the daily double, which was Anathema, a zone I had only been to as a lower level character and not on Arysh. Seems the daily double quests alternate their rewards, and yesterday was 1p and 2 shards as a reward. That brought my shard count up to 15, which was a lot for me. I had a few choices. I could either upgrade my gloves to the greater version, or purchase a few more lesser pieces, and get the three set bonus. In the end that’s exactly what I did. The pieces themselves were not exactly upgrades stat wise, they all have less power on them, but wearing them reduces the recast of my spells by 5%, and gives my heals a boost by 3% (which also counts for overloaded heals) and increases my crit chance a huge amount (crits trigger my epic weapon). In the end I am at 9,400 power (self buffed with no food and drink) 8,500 hp (I’ll be getting stamina adornments) 8-10,000 in every resist, and sitting at 1022 wisdom.
For a non-raid geared person, I don’t think that’s too bad. I’m just touching 50% heal crit chance, which I know is still a little low, but I’ll get there eventually. I bought the shoulders, gloves, and shoes for the set bonuses. Now it’s just a matter of saving up enough shards to upgrade all of those pieces.
The master spells I bought were not that impressive, they were level 80 spells that drop quite frequently, but I was pleased none the less. I bought my level 80 fairy heal special for 16p, and I got a level 80 group heal for 22p. I also picked up my level 52 rare spell for 1p which is nice. Every healer comes with a single target “anti death” as I call it, basically if your target receives fatal damage instead of dying it’ll boost their stats and apply a heal. Wardens get a group version of this spell at 52 that gets no upgrade. It was well past time I bought it. Those spells can never be over used, they’re great in rough times. Kasul died due to some frontals eating through him, but the run was smooth and really quick. The group consisted of a Shadowknight, Dirge, Illusionist, Swashbuckler, Assassin, and myself as warden. Hope everyone had a lot of fun, too!
Now I get to decide what I’m going to use my $100 EBGames card on…
EverQuest II Game Update 52 preview includes revamp of Lavastorm
Filed under: Fantasy, EverQuest II, Patches
Brett Scheinert, game designer on the SOE flagship product EverQuest II, has dropped into the official forums with a sort of ‘New Year’s Resolution’. In point of fact, it’s a preview of new content coming to the game in Game Update 52! Posting with his forum name of timetraveling, Scheinert promised we’d see the following within the next few months:
- A new instance with 9 bosses geared for two groups at a time. Over half of the bosses will be slated to drop Void Shards, the new metacurrency introduced with the Shadow Odyssey expansion. This will be endgame content balanced for characters with only the very best gear.
- On top of that, players will also see a similar raid balanced for four groups at once.
- Tradeskillers will be seeing another trades instance, this time based in the epic dungeon ‘The Void’.
- The classic zone Lavastorm will be seeing numerous improvements, similar to changes made to Everfrost in GU 48.
- Among these changes, players will see brand new areas with level 80 solo content tied into an all-new Lavastorm-based faction.
- This faction will offer numerous pieces of gear to earn, including 12 new armor sets with brand-new appearances. timetraveling makes a point to note that one of these armor sets is going to be a brand-new robe model with helm, shoulders, and legs as seperate visible pieces from the chest-part!
Coming hard on the heels of an entire new expansion with multiple new dungeons, it’s interesting to see the tack the EQ2 designers are taking with this. All new endgame content to explore, with new loot/appearance rewards tying into their revamp of older content. It’s a great continuation of strides they took forward in 2008, and makes it sound like 2009 will be a great year to be an EverQuest II gamer. Stay tuned to Massively after the holidays for details on this new content!
EverQuest II Game Update 52 preview includes revamp of Lavastorm originally appeared on Massively on Tue, 23 Dec 2008 16:00:00 EST. Please see our terms for use of feeds.
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EverQuest II Game Update 52 preview includes revamp of Lavastorm
Filed under: Fantasy, EverQuest II, Patches
Brett Scheinert, game designer on the SOE flagship product EverQuest II, has dropped into the official forums with a sort of ‘New Year’s Resolution’. In point of fact, it’s a preview of new content coming to the game in Game Update 52! Posting with his forum name of timetraveling, Scheinert promised we’d see the following within the next few months:
A new instance with 9 bosses geared for two groups at a time. Over half of the bosses will be slated to drop Void Shards, the new metacurrency introduced with the Shadow Odyssey expansion. This will be endgame content balanced for characters…
EverQuest II Game Update 52 preview includes revamp of Lavastorm originally appeared on Massively on Tue, 23 Dec 2008 16:00:00 EST. Please see our terms for use of feeds.
Read | Permalink | Email this | Linking Blogs | Comments

